POWERVR SGX OpenGL ES2.0 - 'Shader Views'

This demo illustrates a variety of different post-processing effects applied to a dynamically rendered terrain background. Render to texture performance demonstration critical for compositing GUIs. GP-GPU style Image processing algorithms. Effects include edge detection, procedural deformations & distortion effects (punch, swirl, mirror, twirl, etc.), colour matrix operations, blurring, frosted glass, greyscale and sepia filters. Touch based interaction for camera and scene controls ...
Author: Imgtec; Tags: Shader Views shader-driven tile-based deferred rendering USSE POWERVR Insider POWERVR Graphics Processors POWERVR Software SGX SGX530 SGX540 MBX MBX Lite Mobile Personal Media Players Smartbooks Gaming Smart Mobile Devices Multimedia OpenGL ES Low power Imagination Technologies 2D/3D Accelerator Tile Based Rendering Tile Based Deferred Rendering TBDR


















