Xeno Tactic - Mission 6 - Level 79 (No juggling)

being the same idea I used on my mission five video with a few minor tweaks) is the best non-juggling approach to mission six there is. There may be better spots to place turrets in the maze, better orders to build them in, or more efficient upgraded weapon selection, but I think the 22.5 degree slanted maze is the best framework to fine tune these ideas in. After many attempts I have concluded that level 79 is the absolute limit that a non-juggling build can take you to. Level 79 is like ...
Author: UndeadHillbilly1; Tags: Xeno Tactic Mission six level 79 no juggling








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