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Ways to Die: The Bizarre Adventures of Woodruff and the Schnibble

Ways to Die: The Bizarre Adventures of Woodruff and the Schnibble

I've only found 7 ways to get a Game Over. If you know of any that I missed, let me know. 1) Leave the rummy game 3 times 2) Enter the initiation chamber 3) Talk to the bigwig 4) Wait too long after blocking the bigwig's shots 5) Wait too long after the beast possesses Woodruff 6) Trap the beast in the schprotznog without using the gum on it first 7) Wait too long when you're supposed to pull the lever Hey, the Time Wiseman is speaking with the Word Wiseman's voice. I've looked for other ...

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The Bizarre Adventures of Woodruff and the Schnibble playthrough #15: Ending

The Bizarre Adventures of Woodruff and the Schnibble playthrough #15: Ending

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The Bizarre Adventures of Woodruff and the Schnibble playthrough #14: Bigwig

The Bizarre Adventures of Woodruff and the Schnibble playthrough #14: Bigwig

The final events of the game.

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The Bizarre Adventures of Woodruff and the Schnibble playthrough #13: The council

The Bizarre Adventures of Woodruff and the Schnibble playthrough #13: The council

Strength is spelled wrong again...

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The Bizarre Adventures of Woodruff and the Schnibble playthrough #12: The eye party

The Bizarre Adventures of Woodruff and the Schnibble playthrough #12: The eye party

Woodruff, that isn't YOUR lab.

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The Bizarre Adventures of Woodruff and the Schnibble playthrough #11: The High Morals Club

The Bizarre Adventures of Woodruff and the Schnibble playthrough #11: The High Morals Club

And getting the last of the syllables and formulas.

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The Bizarre Adventures of Woodruff and the Schnibble playthrough #10: Working at the jail

The Bizarre Adventures of Woodruff and the Schnibble playthrough #10: Working at the jail

If you talk to the jail guards before getting the Rummy Rules from the wino, they will tell you about the prisoner who refuses to leave. If not, Woodruff still knows about him somehow.

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The Bizarre Adventures of Woodruff and the Schnibble playthrough #9: Home of Happiness

The Bizarre Adventures of Woodruff and the Schnibble playthrough #9: Home of Happiness

Woodruff goes crazy!

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The Bizarre Adventures of Woodruff and the Schnibble playthrough #8: The transportozon

The Bizarre Adventures of Woodruff and the Schnibble playthrough #8: The transportozon

Yay, we can teleport from place to place now instead of walking all the way! Also, "strength" is spelled wrong when you use the strength formula.

Tags: The Bizarre Adventures of Woodruff and Schnibble Azimuth adventure Sierra Coktel Vision

The Bizarre Adventures of Woodruff and the Schnibble playthrough #7: Time traveling

The Bizarre Adventures of Woodruff and the Schnibble playthrough #7: Time traveling

The red fish isn't red when Woodruff is holding it..

Tags: The Bizarre Adventures of Woodruff and Schnibble Azimuth adventure Sierra Coktel Vision

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