Grassy Scene

't get the grass particles to look right. I tried to add a wind effect to it but any noticeable force value made the grass act like cellophane strands and I didn't appreciate it. The swings I left low-poly cause I didn't think this would make it to "teh interwebs". To save render time, I switched to approximate ambient occlusion over raytraced, and I found I liked the approx. version better because the error noise was barely visable and the result was smoother. ... Blender 3D grass wind ...


















