DigiPen Videos

Nitewind First Playable

Nitewind First Playable

A game developed by four DigiPen seniors; Brent Randall, Josh May, Nathan Karpinski, and Paul Ewers. ... "Nitewind DigiPen" C# XNA Seniors Platformer

Author: Paul55014; Tags: Nitewind DigiPen C# XNA Seniors Platformer

Inverse Kinematics Demo

Inverse Kinematics Demo

A CS460 project at DigiPen using inverse kinematics. ... DigiPen C++ OpenGL "Inverse Kinematics" CS460 Animation Elephant

Author: Paul55014; Tags: DigiPen C++ OpenGL Inverse Kinematics CS460 Animation Elephant

Flux

Flux

This is my sophomore project at DigiPen. For more information, check out my site. cullenmcelroy.blogspot.com

Author: cmcelroy92; Tags: Movie

DigiPen Animation 101 Assignments 2009

DigiPen Animation 101 Assignments 2009

A collection of the homework assignments I did for the Fall semester at Digipen :)

Author: DarkTree1; Tags: digipen ani 101 ani101 animation hand-drawn animation hand drawn animation

Paper War - First Playable

Paper War - First Playable

DigiPen Senior game - Paper War - Engine Proof Programmers Cullen McElroy - cullenmcelroy.blogspot.com Michael McElroy - mikemcelroy.blogspot.com ... Paper War DigiPen student game video games

Author: mmcelroy77; Tags: Paper War DigiPen student game video games

Redivivus_First_Playable.wmv

Redivivus_First_Playable.wmv

Final Version of First Playable. Digipen Junior Project. Team Semi-Mobile. Game: Redivivus © 2009 DigiPen, All Rights Reserved

Author: Bumrak; Tags: Redivivus First Playable

Flux

Flux

Video for Flux, my fluid dynamics-based game concept/Tech demo. Created in Fall 2009 in the GAM450 class at DigiPen Institute of Technology

Author: poleary; Tags: Phluid 2009 12 11 10 25 29 14

Echo_12_10_09.wmv

Echo_12_10_09.wmv

First Playable Build of Echo. Digipen Junior Game. Team: Jetpack Robo-Whales © 2009 DigiPen, All Rights Reserved

Author: Bumrak; Tags: Echo 12 10 09

Bloques Wii Game

Bloques Wii Game

A one semester Wii game developed independently at DigiPen in the fall of 2009. ... Wii Game C++ OpenGL Programming DigiPen Paul Ewers

Author: Paul55014; Tags: Wii Game C++ OpenGL Programming DigiPen Paul Ewers

Graze - Gameplay Demonstration

Graze - Gameplay Demonstration

Graze was made using the ProjectFUN engine during my first semester at DigiPen Institute of Technology. This is a demonstration video that goes along with an in-class presentation of the game. In this game, you graze bullets - meaning you get as close to them as possible without dying. The more you graze, the faster you shoot, and this is also shown by how your bullets turn red. Credits: Programming, Art, Music, Sound Effects: Charlie Ngo ... shmup shoot-em-up graze "vertical scroller" shooter ...

Author: ChronosKairos; Tags: shmup shoot-em-up graze vertical scroller shooter bullet hell Charlie Ngo Kairos

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